Cladding sizes and real-world scale: a quick reference

Scale errors are the most common tell in architectural renders: bricks too large, planks too wide, a façade that reads like a dollhouse. This page collects the typical face sizes of common cladding materials in one table, explains how “repetition size” works in this library, and links every family straight to its free textures.

Typical cladding sizes (for visualisation)

MaterialTypical face moduleNotes
Clay brick (EU)215 × 65 mm facewith a 10 mm joint → 225 × 75 mm module
Modular brick (US)≈194 × 57 mm faceunit ≈ 194 × 92 × 57 mm
Brick slipsame face as its brickcut thin, ~20 mm depth
Stone ashlarcourses ≈ 75–200 mm highformat varies — measure your reference
Stacked stone ledgestrips ≈ 50–150 mm highsplit-face cladding look
Wood claddingplank face ≈ 90–150 mmopen joints ~5–20 mm on slatted façades
Standing-seam metalseam spacing ≈ 300–500 mmvaries by system
Sheet / panel cladding1200 × 2400 mm sheetscement board, HPL, composite panels
Ceramic / porcelain tile100–600 mm formatsgrout ~2–5 mm
Render / plastercontinuous — no moduleuse each texture’s measured repetition size

Typical values for visualisation planning. Construction specifications come from the manufacturer or the applicable local standard — confirm before building.

How “repetition size” works in this library

Every texture page lists “Size (one repetition)” in centimetres — the measured size the pattern covers before it repeats. A checked measurement means the texture can be mapped at true scale; a texture without a confident measurement reports the site default of 200 × 200 cm, so it always has a usable size. The JSON API exposes the same numbers as world_size.width_mm and world_size.height_mm.

To turn that into a render: see the real-world scale guide — one setting in Blender or 3ds Max is usually all it takes.

Jump into a family

Every family links straight into its free, measured textures:

Browse by material

Brick Stone Wood Metal Concrete Plaster Tiles Acoustic & technical fabric

Frequently asked questions

What is a texture’s repetition size?

The real-world size the pattern covers before it repeats — e.g. “200 × 200 cm”. Use it to set your mapping so the texture lands at true architectural scale.

Why do some textures show 200 × 200 cm?

That is the site default for a texture without a confident measurement — an honest, usable size rather than a precise wrong one. Override it with your own reference when you know better.

Where do I get these numbers from the API?

Each texture exposes world_size { width_mm, height_mm } in the public JSON API — see the API page. Values are millimetres and never null.

Do I need exact sizes for everything?

Only where scale reads: brick, planks, tiles, panels. For continuous finishes (plaster, render) close enough is fine — but true is free here, so use it.

Keep reading

Map textures at true scale → Brick cladding → Stone cladding →